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Use ZStandard, closer to oodle.
1 parent a4e92b6 commit f366ad1

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2 files changed

+4
-4
lines changed

2 files changed

+4
-4
lines changed

FModel/Settings/EndpointSettings.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@ public static EndpointSettings[] Default(string gameName)
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return new EndpointSettings[]
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{
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new("https://uedb.dev/svc/api/v1/fortnite/aes", "$.['mainKey','dynamicKeys']"),
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new("https://uedb.dev/svc/api/v1/fortnite/mappings", "$.mappings.Brotli")
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new("https://uedb.dev/svc/api/v1/fortnite/mappings", "$.mappings.ZStandard")
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};
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default:
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return new EndpointSettings[] { new(), new() };
@@ -106,4 +106,4 @@ public void TryValidate(DynamicApiEndpoint endpoint, EEndpointType type, out JTo
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}
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}
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}
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}
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}

FModel/ViewModels/CUE4ParseViewModel.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -370,7 +370,7 @@ public Task InitMappings(bool force = false)
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if (endpoint.Url == "https://fortnitecentral.genxgames.gg/api/v1/mappings")
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{
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endpoint.Url = "https://uedb.dev/svc/api/v1/fortnite/mappings";
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endpoint.Path = "$.mappings.Brotli";
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endpoint.Path = "$.mappings.ZStandard";
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}
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var mappingsFolder = Path.Combine(UserSettings.Default.OutputDirectory, ".data");
@@ -1163,4 +1163,4 @@ private static bool HasFlag(EBulkType a, EBulkType b)
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{
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return (a & b) == b;
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}
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}
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}

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