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Description
TODO
DLL updates (drojf)
I've produced an early version of the mod DLL, which can be downloaded here:
- ModSetLayerFilter function briefly draws unfiltered first, thne they switch to filtered color (for sprites)
- Backlog plays voice from previous entry instead of clicked entry (should be easy fix)
- Switching textbox type while in game sometimes doesn't work correctly (I guess this is lower pirority if you can reload to fixe it, and it works from then onwards)
- Fix movie playback issues (file missing handling, video playback in low resolution)
- Check whether special text window with hatchet is displayed with new DLL (window.png)
- Push DLL changes once they're tested to be OK
- Check whether backlog "click on line to replay voice" feature still works
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Character names don't appear in NVL/OG mode, even when specified in nameformat?all previous chapters work like this, there is an if statement on every nametag line which disables it if not in ADV mode
DLL Download: https://github.com/07th-mod/hou-plus/releases/ - just take the HigurashiEp10_Data/Managed/Assembly-CSharp.dll
file and nothing else.
Build System (drojf)
- Setup github actions on this repository
(disabled for now, since github actions will always fail) - Update deploy script to use proper UI file, and remove UI file from base archive once UI file is ready
OG Mode / Mangagamer CG and Sprites
- Add Mangagamer Sprites option
- Fix MG CGs "There's a handful of MG CGs that could be edited to fit our resolution. Some don't have alternatives and are in OG style."
- Add OG sprites/backgrounds
- Add OG sprites/backgrounds to installer and wiki manual install page
After initial release updates
BGM/SE Options (drojf)
- See this thread for details Add hou (note no plus) BGM/SE + OGBGM #2
Update photoshop archives
Update archive on this page: https://07th-mod.com/wiki/developer/graphics/psd-files-templates/
- Archive pixelguin's photoshop files
Manual Install
- Add Manual Install instructions to Wiki
Save Changes
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Consider saving tomod
subfolder to avoid conflict with unmodded saves, using a file like nipah.json added to root of hou-plus repo (which is eventually copied toHigurashiEp10_Data
by release script, refer to console arcs for example.-
This issue regarding Steam cloud saves should be resolved first though: Tell user or handle too many saves stopping Steam cloud save working higurashi-assembly#111
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